![]() ![]() ![]() It works like fire or police in that ControlNets cover a certain area around where you place them.ĭrones: Drone bases have a capacity like sewer or power, and can be located anywhere (remotely from your Omega housing). Stores only Omega items which you use to expand the Omega storage and bank, as well as upgrade Omega residences.ĬontrolNet: Omega residences must be covered by an area of ControlNet. Omega Storage: Separate from your regular storage. Omega $ is used for purchasing Omega items (ie-Omega Water Tower) and items from the NeoMall. Omega NeoBank: Separate from your other bank. NeoMall: A separate shopping area from the Global Trade HQ (any kind of items may show up here, but mainly expansion, foreign items, and Vu items is what I use it for). Completed buildings yield NeoSimoleans, the currency of Omega. Omega residence: Buildings are upgraded using conventional and Omega items. Sakura Roads cannot be upgraded.Omega items: special items used only in association with Omega buildings, bank and storage. ![]() They are unlocked at level 14 and cost 12,000 Simoleons per tile. They are unlocked at level 12 and cost 10,000 Simoleons per tile. They are gravel roads for country streets. Cobblestone Streets cannot be upgraded and can handle any amount of traffic. They are unlocked at level 10 and cost 10,000 Simoleons per tile. They are streets for historical city quarters. OMEGA Maglevs will be able to handle any amount of traffic.Ĭobblestone Streets are the 3rd road unlocked. ![]() They are unlocked at level 37 and cost between ? and ? NeoSimoleons per tile. OMEGA Maglev OMEGA Maglevs are the 7th level of roads and the 9th and final road unlocked. Streetcar Avenues will be able to handle any amount of traffic. They are unlocked at level 34 and cost between ? and ? Simoleons per tile. Streetcar Avenue Streetcar Avenues are the 6th level of roads and the 8th road unlocked. They can be upgraded to a Steetcar Avenue. They are unlocked at level 27 and cost between ? and ? Simoleons per tile. They can be upgraded to a Boulevard.īoulevard Boulevards are the 5th level of roads and the 8th road unlocked. They are unlocked at level 20 and cost between ? and ? Simoleons per tile. They can be upgraded to an Avenue.Īvenue Avenues are the 4th level of roads and the 7th road unlocked. They are unlocked at level 15 and cost between 6 Simoleons per tile. Six-Lane Road Six-Lane Roads are the 3rd level of roads and the 6th road unlocked. They are unlocked at level 9 and cost between 150 and 300 Simoleons per tile. They can be upgraded to a Four-Lane Road.įour-Lane RoadFour-Lane Roads are the 2nd level of roads and the 2nd road unlocked. They are free to build and give no refund when bulldozed. Two-Lane Roads are the 1st road unlocked available from the start of the game. When building a road you can choose between a Two-Lane Road, that you can further upgrade, a Cobblestone Street, a Gravel Road or a Sakura road. Bulldozing a Cobblestone Road will also give a 50% refund. If you bulldoze a road that has been upgraded, you will get a 50% refund for the most recent upgrade, not all the upgrades. Hit the checkmark and the road will be bulldozed. To bulldoze a road, go to the Bulldoze Roads Tab and tap on the road you want to bulldoze. Roads can be bulldozed if you want to redesign your layout. Depending on the length of the road it will cost a different amount of Simoleons per tile. Each level of upgrading will cost an increasing amount of Simoleons or NeoSimoleons for the last upgrade. Based on your level you can only upgrade your roads to a specific level. You can prevent this by upgrading your roads. The road will be highlighted in red and Residential Buildings will be abandoned. If the road continues to be strained it might turn into a heavy amount of traffic. Sims will start complaining about traffic. When a road is moderate the road will be highlighted in yellow. Depending on the amount of strain on a road, it might become moderate or heavy. Roads can be upgraded to support more traffic. Once selected simply move your finger on any available area and click the check mark to build a road. You will be able to choose the type of road you would like to build. ![]()
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